Plans have shifted from a graphic novel to a video game. Much has been written and designed as we enter this new phase of development. Exos Animus will be developed on the Unity game engine. We are currently developing an accompanied mobile application, soundtrack and digital e book for this project. A twenty page script for Exos has been published and the story-line for the game is being written from the notes. The notes and research for this project were shared on Glass Lozano's facebook page for a year but have been recently taken down. 24 volumes of unpublished research have been in production since Nov 2007. We'll have more to share as this becomes available. -Oct 14th 2011..(This just in, after several months, The 22th volume is now complete.) -Tuesday May 12th 2015 1:25pm
Video game synopsis:
Dr. Micheal Solomon leads a team of salvage divers to discover anomalies called "apparitionals" in the murky world of drogs. -This is after the great age of the Burden Machines that once walked the earth. Exos Animus is one story of a trilogy. Exos was written by the mysterious author of The Blacklight Chronicles Dimitri Spanoa who lived from 1167 A.D. to 3049 A.D. Dr. Micheal Solomon is a fictional character created by the hand of a 900 yr old moth. No one is certain of the suggested real age of the old moth creature that clocks in at 1,882. Perhaps this means that there are 982 more years of the creature to live. The more layers you peel back from the game and the trilogy, the more the lines between reality and fiction begins to blur.